Flash 11 Platform Game Prototype

you can view an early prototype for a platform game I’m building with flash 11, away3d and box2d below. You can view the game in action here (Warming: there is no pre-loader). I’ve been surprised at the speed in which I’ve been able to put this...

MovieClip Loop Control

import net.peteshand.utils.LoopCtrl; LoopCtrl.setLoops(this,3,40); // Parameters: // Target MovieClip, // Number of Loops, // Frames of end of timeline to stop at (default = 0) package net.peteshand.utils { import flash.display.MovieClip; import flash.events.Event;...